Art night: four pages of heads

Last night, I spent about two hours further beating my face against the wall that is the build issue I’ve been having in Xcode, as I try to learn this whole computer programming thing. After a point, I quit and started drawing.

I kicked out about four pages of heads, working on positioning and proportions. Burne Hogarth’s “Dynamic Anatomy” book is going to be good, but the text material and the illustrations don’t match up well; when there’s a wall of text that describes the proportions of everything and how x bisects at y muscle, there’s no accompanying image that specifically shows this. That’s a struggle for me. But, I was able to work out some basic heads last night and I’m happy with the progress (if not the final result). I’m really going to have my work cut out for me when I start trying to draw anything that isn’t straight-on from the front, 3/4 perspective or a direct side view. And it’ll be difficult for me to make the leap to “draw some random person” from “draw this generic head.” But I did get some good work in last night; I’ll get pics of the pages put up somewhere and post ’em here later. Looking forward to more practice.

Don’t know what my plan is for tonight; will either draw some more, or just skip past this compiler roadblock and continue with programming. Probably the latter. We’ll see.

Andy Bartlett

By day, I am the executive director of communications and marketing at Bemidji State University. The rest of the time, I'm a husband, father of three, and proponent of super heroes, lasers, space ships and explosions.

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